Opening the workshop¶
4 October 2026 · Workshop notes
I finally put Final Fantasy IV, Dragon Quest VI, and Bahamut Lagoon in one place, along with the tools I wrote while working on them.
They're all at different stages. Some of the work is translation. A lot of it is making a name fit, keeping a window from breaking, or working out how the original game does something.
The project pages say where each one is at. I'll write up individual experiments and fixes here, and when a patch is ready it'll get a versioned download and instructions.