Projects¶
Translating these games is mostly engineering. French is longer than Japanese, so I end up writing fonts, moving text around, and changing how menus draw.
Final Fantasy IV¶
super famicom · french · in development
My oldest one. Variable-width fonts, reworked menus, rolling inventories.
Dragon Quest VI¶
super famicom · english, french · review
Dialogue, menus, and battle text with proportional fonts. Most of the text is in; now I'm reviewing it and playing through.
Bahamut Lagoon¶
super famicom · french · in development
Custom dialogue and battle fonts, and figuring out the compressed rooms and event scripts.
Brave Fencer Musashi¶
playstation · french · in development
My first PlayStation one. So far it's mostly archive, disc, and text-engine tooling.
Chikuma¶
ipod classic · firmware · in development
Not a translation. I'm rebuilding the iPod Classic firmware as code I can recompile, and checking it against the original in an emulator. More at chikuma.ringum.net.
Looking for a patch?¶
Nothing released yet. Final Fantasy IV and Bahamut Lagoon have public source. When something is ready, it'll come with a versioned download and instructions.